Sample Trigger Player Guide
A tool for loading, marking, and triggering audio samples in real-time.
Getting Started
- Click "Load Sample" to import a local audio file
- Click "Browse Samples" to load remote samples
- Press "Play" to start playback
- Use the "Mark" button or spacebar to set trigger points
- Click trigger pads or use the number keys 1-4 to play from marked points
- Use the START pad or press 0 to retrigger from the beginning
Keyboard Shortcuts
- Space Mark current position
- 0 Retrigger from beginning (START pad)
- 1 - 4 Trigger respective sample points
- Q W E R A S D F Trigger Dub Effects
Visual Indicators
- Orange playhead shows current position
- Red markers show trigger points on the waveform
- Green shaded area shows played portion
- Red lit pads indicate marked positions with timestamps
- VU Meters display real-time stereo audio levels (L/R channels)
- Countdown timer shows remaining playback time
Selection Tool
- Hover over the waveform to see the selection hint
- Click and drag on the waveform to select a region
- Drag the left/right handles to adjust selection boundaries
- Click "Play Selection" button to play only the selected portion
- Click "Loop" button to continuously loop the selected region
- Loop button glows green when active
- Use "Clear" button to remove the selection
- Make a new selection by clicking and dragging again
Working with Triggers
- Each pad can store one trigger point
- Markers are set automatically to next available pad
- Time stamps show exact trigger positions
- Click any marked pad to start from that position
- Drag red lines to fine-tune trigger positions
Trigger Point Storage
- Trigger points are automatically saved in your browser
- Points persist across browser sessions and internet connections
- Each sample's trigger points are saved separately
- Storage is specific to the browser you're using
Note: Trigger points will be lost when:
- Using a different browser
- Clearing browser data/cache
- Using private/incognito mode
- Switching to a different device
Effects and Controls
Each effect pad in the Dub Effects panel can add unique audio effects to your sample playback. To use an
effect:
- Click or press down on a pad to activate the effect
- Release the pad to deactivate the effect
- Each effect has visual feedback to indicate activation
Pitch / Speed Control
Use the PITCH tab in the effects bank to control playback speed:
- Speed Fader: Drag left for slower (0.5×) or right for faster (2.0×)
- Fader is centered at 1.0× (normal speed)
- Speed changes affect both pitch and tempo together (like vinyl)
- Adjust speed in real-time while audio is playing
- Click Reset to return to normal speed instantly
- Trigger points work correctly at any speed setting
Tip: Slowing down samples can reveal hidden details and create deeper, heavier sounds - a
classic dub technique!
Master Volume
Use the MASTER tab to control the output volume:
- Volume Fader: Drag to adjust output level from 0% to 100%
- Green glow indicates current volume level
- Adjust volume in real-time while audio is playing
- Click Reset to return to full volume instantly
- Volume changes are smooth with no clicks or pops
Available Effects
- Echo 1, Echo 2, Echo 3: Three variations of delay effects, each with increasing delay time
and depth, creating layered echo effects.
- Space: A reverb effect that adds a spacious, ambient sound to the audio.
- Tubby: A special delay effect with frequency sweeps and resonance, creating a classic dub
sound.
- Drop: Emulates tape dropout, introducing a slightly distorted, vintage sound.
- Spring: A resonant reverb effect with a bouncy, spring-like quality.
- Ghost: Adds a subtle pitch modulation to create a haunting echo effect.
Experiment with different effects and combinations to add depth and style to your playback experience!
Best Practices
- Set trigger points during first playback for consistent timing
- Use the waveform display to identify key sample sections
- Clear all triggers if you want to start fresh
- Check trigger point timing before live performance